So youβve landed on If I Were You Class 9 English Notes. play that sounds like itβs just another random drama scene, until a guy walks in with a gun and everything flips! No, itβs not a thriller movie, but it sure teaches you how thinking sharp can save your life (literally).
If youβre scratching your head wondering, βWhy is this in our class 9 english syllabus?β Donβt stress. This play isnβt about action, itβs about reaction. Itβs about a calm, cool playwright named Gerrard who outsmarts a criminal using nothing but his brain and brilliant comebacks.
These If I Were You Beehive Class 9 NCERT Notes break it all down, whoβs who, whatβs happening, why it matters and most importantly, how you can turn all this into top-scoring exam answers. No confusing lines, no over-the-top explanations, just the real stuff that clicks when you need it most.
Ready to turn this short play into a smart win? Letβs get into it.
If I Were You Class 9 Summary - Clear and Easy Explanation
The chapter If I Were You is a one-act play written by Douglas James. It is a dramatic story that teaches us the importance of quick thinking, presence of mind, and staying calm in dangerous situations.
1. Introduction to the Story
The play is about a smart and confident playwright named Gerrard, who lives alone in a small cottage. One day, a mysterious intruder with a gun breaks into his cottage. He is a criminal on the run, already wanted for murder, and plans to kill Gerrard to assume his identity and escape the police.
2. The Criminalβs Plan
The intruder is a criminal on the run. He has already murdered a policeman and believes that by killing Gerrard and living as him, he can avoid capture. He chooses Gerrard because he believes Gerrard leads a quiet and simple life with no friends or visitors.
3. Gerrardβs Smart Reaction
Instead of panicking, Gerrard stays calm and talks to the criminal cleverly. He tells the criminal that he himself is not an ordinary person. Gerrard claims that he is also a criminal, constantly moving and hiding from the police. He says if the intruder kills him, he will be in even more trouble.
4. The Twist and Ending
Gerrardβs intelligent and fearless attitude surprises the intruder. He gets confused and scared. In the end, Gerrard manages to trap and disarm the criminal. He then calls the police to hand him over. Gerrardβs wit and presence of mind save his life.
5. A Message of Courage and Intelligence
This play teaches us an important life lesson: never lose your calm in difficult situations. It also shows how intelligence, confidence, and the ability to think quickly can help us overcome danger. Gerrardβs cool behaviour and clever thinking make him a true hero of the story.
Character Sketches - Gerrard & The Intruder
To understand the chapter better, let us get familiar with the characters first.
1. Gerrard
Role: A playwright (a person who writes plays)
Personality Traits:
- Calm and Confident: Even when a criminal points a gun at him, Gerrard stays calm and doesn't panic.
- Intelligent and Clever: He uses his smart thinking to confuse the criminal and protect himself.
- Fearless: He does not show fear and speaks boldly, which surprises the criminal.
- Quick-witted: Gerrard makes up a false story about being a criminal to save his life, and it works.
- Responsible and Brave: In the end, he captures the criminal and calls the police.
2. The Intruder (Criminal)
Role: A criminal who breaks into Gerrardβs cottage
Personality Traits:
- Dangerous and Selfish: He wants to kill Gerrard and steal his identity to escape the police.
- Overconfident: At first, he believes he can easily take Gerrardβs place and live safely.
- Uneducated and Impatient: He does not think deeply and wants a quick solution to his problems.
- Easily Confused: When Gerrard tricks him with a clever story, he becomes nervous and unsure.
- Weak in Character: He threatens others to save himself, showing cowardice in the end.
Line by Line Explanation - If I Were You
Now, let us understand the story line by line:
1. From βAt last a sympathetic audience!β to ββ¦Thatβs a disguise outfit, expensive.β
The play opens with Gerrard, a playwright, talking on the phone. He seems calm and busy in his own world. Just then, a man enters with a gun, pointing it at Gerrard. He tries to threaten him and shows that he has come with a plan. Gerrard notices the criminal's disguise and remains calm.
Main Point: Gerrard is introduced as a calm and intelligent person, and the story starts with suspense when a criminal enters his cottage.
2. From βPut those paws up!β to ββ¦I said you were luckier than most melodramatic villains.β
The criminal orders Gerrard to raise his hands. Gerrard doesn't show fear and instead speaks in a cool, humorous way. The criminal gets irritated, but Gerrard continues to talk smartly. He guesses that the intruder is running from the law and wants to take over his life.
Main Point: Gerrard uses his presence of mind and smart talk to avoid panic and confuse the criminal.
3. From βThatβs a lieβ to ββ¦Iβm going to kill you and take everything youβve got.β
The criminal gets angry when Gerrard questions his plan. He reveals his plan to kill Gerrard and live under his identity because Gerrard is seen as a mystery man who lives alone, avoids tradespeople, and often disappears suddenly. Gerrard still keeps calm and says the plan wonβt work.
Main Point: The intruder shares his dangerous plan, but Gerrard remains confident and tries to trick him.
4. From βYouβll soon find outβ to ββ¦I happen to have a sense of humour.β
Gerrard pretends that he is also a criminal. He tells the intruder that he too is always hiding, doesnβt keep any records, and often changes his address and name. He says if the intruder kills him, he will still be in danger.
Main Point: Gerrard plays a smart trick by pretending to be a criminal himself to scare the intruder.
5. From βYouβre lyingβ to ββ¦this is your big surprise.β
The intruder is shocked and confused by Gerrardβs story. He starts to believe that Gerrard may also be wanted by the police. Gerrard cleverly pushes the intruder into a cupboard, locks it from outside, and seizes his revolver.
Main Point: Gerrardβs clever thinking and calm nature help him trap the criminal and save his life.
6. From βYouβre not dealing with a foolβ to the end of the play
Gerrard tells the intruder that crime never pays and that he will now be handed over to the police. Gerrard remains polite but firm. He even jokes about using the real story for one of his plays.
Main Point: In the end, good thinking wins over crime, and Gerrardβs intelligence helps capture the criminal.
Themes of If I Were You
Let us understand the themes of the story which shall help you in better answer writing.
- Presence of Mind
Gerrard stays calm and uses clever thinking to outsmart the criminal. The story shows how presence of mind can save lives.
- Courage and Confidence
Instead of panicking, Gerrard confidently handles the situation. The theme encourages us to stay brave in tough times.
- Crime and Its Consequences
The play clearly shows that crime leads to fear, lies, and punishment. The criminalβs plan fails because he chooses the wrong path.
- Power of Intelligence
The story highlights that using your mind wisely is better than using violence. Smart people can solve problems without fighting.
- Identity and Deception
The criminal wants to steal someone elseβs identity to escape trouble. But Gerrard pretends to be a criminal himself, turning the trick back on him. This theme shows how lies can trap liars.
Note: The theme of presence of mind is often asked in long-answer questions.
Central Idea
The play If I Were You by Douglas James highlights the importance of intelligence, calmness, and quick thinking in difficult situations.
- It tells the story of Gerrard, a playwright, who is suddenly threatened by a criminal aiming to kill him and take his identity.
- Instead of panicking, Gerrard uses his presence of mind and clever thinking to confuse and trap the intruder.
- He pretends to be a criminal himself and creates a story that makes the intruder scared and unsure.
- This smart move helps Gerrard take control of the situation and hand over the criminal to the police.Β
- The play teaches that being brave and thinking clearly under pressure can help us overcome danger.
- It also shows that crime never leads to a good end.
The central idea is that courage and intelligence are stronger than violence and fear, and wise thinking can save us in any crisis.
Conclusion
A short but sharp play that proves you donβt need muscles to win a fight, just a mind that knows how to think fast. Gerrardβs cool-headedness isnβt just entertaining; itβs a reminder that staying calm under pressure can turn even the worst situation in your favour.
Keep these notes close, review the key points, and head into your exam knowing youβve got this chapter sorted. Itβs a lesson in strategy, survival, and staying one step ahead.
FAQs
Q1. Who wrote If I Were You?
Ans. The play was written by Douglas James. He uses wit and irony to keep tension alive while showing the triumph of intelligence, meaning brains work way better than brawn.
Q2. What is the summary of If I Were You?
Ans. Itβs about a playwright named Gerrard who gets surprised by an intruder at his house. Instead of panicking, Gerrard uses his sharp mind, flips the situation, and gets the criminal caught.
Q3. Who are the main characters in If I Were You?
Ans. Only two people run the whole story - Gerrard, the calm and clever writer, and the Intruder, a criminal who wants to kill Gerrard and take his place.
Q4. How does Gerrard escape from the intruder?
Ans. Gerrard acts smart, makes up a fake story about being a criminal himself, and tricks the intruder into a cupboard, locks it securely, seizes his revolver, and then calls the police.
Q5. What lesson does If I Were You teach Class 9 students?
Ans. The play teaches that courage, intelligence, and presence of mind are stronger than violence.
Q6. Why is the title If I Were You appropriate?
Ans. The intruder wants to take Gerrardβs place, saying βIf I were you.β The title reflects the central idea of identity theft and deception.






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